Webcam and Mic Test
Check your camera and microphone together before a call: a live preview and a mic level meter.
Press Start camera and allow access to see a live preview from your webcam, with the resolution and frame rate your browser receives. It works with built-in laptop cameras, USB webcams and phone cameras.
The preview is drawn straight from the camera into this page. Nothing is recorded or uploaded.
Stopped
Start the camera to get a result you can copy or share.
Runs entirely in your browser. Test results, audio and video never leave your device.
A webcam is working when a live, moving picture appears after you allow camera access, which shows the camera sends video your browser can use. Motion should look smooth, and the picture should not be black or frozen. An error instead usually means access is blocked, another app is using the camera, or none is connected.
Sources: Microsoft Support: Manage app permissions for a camera in Windows; Apple Support: Control access to the camera on Mac; Google Chrome Help: Use your camera and microphone in Chrome. Checked October 6, 2026.
Resolution is the size of each frame your browser receives, such as 1280 × 720 (720p) or 1920 × 1080 (1080p). This test asks for 1920 × 1080, so a camera that can do more may still show 1080p here; the Webcam Resolution Test asks for every common size up to 4K and lists which ones the camera delivers.
FPS, frames per second, is how smooth the video is. Frame rate reported is what the camera says it is set to; Frame rate measured counts the frames that actually arrive. A measured rate well below the reported one usually means the room is too dark, since many webcams lengthen each exposure in dim light, or that the computer is busy.
The page opens the camera with getUserMedia and asks for an ideal 1920 × 1080, not an exact size, so a 1080p camera is not held to the browser’s smaller default, often 640 × 480. A camera that cannot deliver 1920 × 1080 still starts, at the size the browser picks as closest.
Resolution is the size of the frames the page receives, and Frame rate reported comes from the track’s settings. Frame rate measured counts the frames presented over the last second with requestVideoFrameCallback, updated twice a second. Aspect ratio is named as a common ratio, such as 16:9, when within 2% of it. Mirror flips only the preview.
Because the preview is shown like a reflection, which feels natural when you move. The camera itself sends an unmirrored picture, and that is what others see on calls, where most apps mirror only your own view. Press Mirror to turn mirroring off. An upside-down picture usually comes from the camera driver, which a web page cannot change.
Usually because the app is set to a different camera or cannot open it. If the preview works here, the camera and its driver are fine: press Stop here so the camera is free, choose it in the app’s video settings, and allow the app in your system’s privacy settings, or Google Meet in the browser’s site settings.
Because an app or a browser tab is using the camera, such as a call app in the background. A web page cannot see other apps, but your system can: Windows 11 lists recent camera use under Settings, Privacy & security, Camera, and on a Mac, Control Center shows which app is using it.
A loose cable, a worn port or a USB hub that cannot supply enough power can make a webcam freeze or drop out. Here, Frame rate measured falls to 0 fps when frames stop arriving, and the status changes to Stopped if the camera disconnects. Plug the camera straight into the computer and try another port.
Yes, in a mobile browser such as Safari or Chrome. Choose the front or back camera from the Camera list; the Facing row shows which one is live when the browser reports it.
No. The video goes straight from the camera to the preview on this page. It is never recorded, stored or uploaded, and Stop releases the camera. The privacy policy explains how the site handles data.